CheySecondLife

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Tuesday, June 25, 2013

Now You See 'Em, Now You Ah, Kinda Don't See 'Em

Posted on 6:07 PM by Unknown

Sweetie and I loved this humorous display on the history of invisiprims.

Above,  leftomost, you can see the prototype-- a regular plywood primitive. Then it's gone (hence, invisiprim) until 2009 (in the distance), when you can catch a glimpse of it due to a supposed glitch.

As you no doubt know unless you're relatively new to Second Life, until the introduction of alpha masks with Viewer 2.0, invisiprims were used to hide parts of an avatar's body. They were widely used in furry communities and by makers of high heels.

Invisiprims worked fairly well, but they had a difficulty-- objects with alpha, including the waters of the seas of Second Life, are rendered invisible if they are behind an invisiprim. That's why there appears to be a hole in the water when you hover over the oceans in your legacy 7" CFM pumps.

I didn't know this until I read the wiki above, but there are two special invisiprim textures, "38b86f85-2575-52a9-a531-23108d8da837" and "e97cf410-8e61-7005-ec06-629eba4cd1fb", which can be set only via script. No wonder I was unsuccessful at my shoemaking endeavors!

Invisiprims were rendered obsolete with the advent of alpha masks, but still worked. Deferred rendering (enhanced light sand shadows) breaks them.

A lot of legacy furry avatars and shoes use alpha. In the case of the furries, I should think, simply wearing a full-body alpha mask would fix the problem-- except I'm sure the invisiprims are attached to the various body parts and would require some degree of skill-- and modifiable body parts-- to trick up. Ditto for shoes.

I now include an alpha mask with my robot avatars. I didn't use invisprims before (mainly because I didn't know how to make them. Instead I used a body crusher animation to keep arms and legs inside.

I suspect a lot of my shoes will be broken when the new materials rendering system comes online (and I believe it just did). That's sad.
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Posted in | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Life 2.0... Finally
    Sweetie and I have been wanting to see Jason Springarn-Koff's 2009 Second Life-based documentary Life 2.0 since forever. Tonight we fou...
  • Glitch and Happenstance: Part I: Capturing the Moment
    Written 25 January, 2011 Glitch and Happenstance Part I: Capturing the Moment Here's a collection of photos I've taken over the year...
  • Glitch and Happenstance: Part II: Problems with Rendering
    Written 25 January, 2011 Glitch and Happenstance Part II: Problems with Rendering Full frontal Sweetie Sweetie arrives at Mouse World in a B...
  • My This-Is-Not-A-Fashion-Blog Parade of Styles from the 2013 Hair Fair Will Shortly Commence
    The title says it all.
  • Off On a Secret Mission
    Written 15 October, 2010 Off On a Secret Mission I fly out of Atlanta tomorrow on a secret mission (visiting friends, spending a month with ...
  • Because Vampire Horses Are Just a Fact of Second Life
  • Chey's Hair Base
    Written 21 November, 2010 Chey's Hair Base I have a long head which is not attractive when I'm not wearing prim hair. Of course, I a...
  • Whimsy Kaboom View
  • Eyelash Shirt
    This was clever.
  • Glitch and Happenstance: Part III: Contrived Photos
    Written 25 January, 2011 Glitch and Happenstance Part III: Contrived Photos Police Raid on the Forsaken Sim Adventures in Perspective My fri...

Categories

  • Marnix (1)
  • Second Life (1)

Blog Archive

  • ▼  2013 (74)
    • ►  September (2)
    • ►  August (6)
    • ►  July (7)
    • ▼  June (15)
      • YOU ARE CORDIALLY INVITED to Sweetie's Gala Sevent...
      • Zoom In (and Out!) With Your Second Life Camera!
      • Now You See 'Em, Now You Ah, Kinda Don't See 'Em
      • It's a GOOD Life
      • Farewell, SLB10
      • Meanwhile, Back at the Volcano...
      • Breaking News! Dwarfins Turn to Stone!
      • Full Erupt Mode: Part IV. The Hard Part
      • Full Erupt Mode: Part III. The Volcano Goddess Mov...
      • Full Erupt Mode!: Part II. Whimsy Arrives
      • Full Erupt Mode!: Part I. Pele at Forsaken
      • My Movie Poster
      • I Don't Socialize Much
      • Another Photo from Sweetie's Discerning Eye
      • What's the Story Today?
    • ►  May (7)
    • ►  April (4)
    • ►  March (25)
    • ►  February (3)
    • ►  January (5)
  • ►  2012 (101)
    • ►  December (3)
    • ►  November (14)
    • ►  October (23)
    • ►  September (10)
    • ►  August (17)
    • ►  July (2)
    • ►  June (3)
    • ►  May (7)
    • ►  March (9)
    • ►  February (7)
    • ►  January (6)
  • ►  2011 (198)
    • ►  December (20)
    • ►  November (15)
    • ►  October (9)
    • ►  September (31)
    • ►  August (12)
    • ►  July (15)
    • ►  June (9)
    • ►  May (12)
    • ►  April (20)
    • ►  March (15)
    • ►  February (17)
    • ►  January (23)
  • ►  2010 (127)
    • ►  December (26)
    • ►  November (20)
    • ►  October (50)
    • ►  September (18)
    • ►  August (13)
Powered by Blogger.

About Me

Unknown
View my complete profile