CheySecondLife

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Thursday, May 5, 2011

Mute and Derender

Posted on 2:07 PM by Unknown
If you mute a mime, is he still silent?
Photo from Albion Spiteller's FLICKR site
Written 4 May, 2011

Mute and Derender

Second Life is designed to make a level playing ground for every resident. A few people are able to game the system, but for the most part everyone has access to the same security and privacy safeguards. If you keep your password strictly to yourself and don't grant build and map-tracking features to others, people can't mess with your account or your in-world property.

But they can still harass and annoy you.

There are two tools which are absolutely invaluable when people annoy you: mute and derender.

Mute stops you from hearing their chat or getting their IMs, and silences their gestures and scripted object. Blessed silence!

Not all viewers have a derender feature, but Phoenix and Imprudence, at least, do. Derender stops you from seeing them something or someone. Combine it with mute and they're just... gone. It's as if they never existed.

Mute and derender persist until you reverse them. You can easily cancel them.

To mute someone, just right click on their avatar and mute them, or mute them from their profile. To unmute them, just go to your mute list, highlight their name, and choose unmute (or unmute them from their profile).

You an also mute someone by muting one of their objects.

To derender something or someone in Phoenix, just right click them and derender. To re-render them, go to the Phoenix Menu, choose Whitelist, and remove them from the list.

It's that easy.

Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Posted in | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Life 2.0... Finally
    Sweetie and I have been wanting to see Jason Springarn-Koff's 2009 Second Life-based documentary Life 2.0 since forever. Tonight we fou...
  • Glitch and Happenstance: Part II: Problems with Rendering
    Written 25 January, 2011 Glitch and Happenstance Part II: Problems with Rendering Full frontal Sweetie Sweetie arrives at Mouse World in a B...
  • Glitch and Happenstance: Part I: Capturing the Moment
    Written 25 January, 2011 Glitch and Happenstance Part I: Capturing the Moment Here's a collection of photos I've taken over the year...
  • Whimsy Kaboom View
  • Off On a Secret Mission
    Written 15 October, 2010 Off On a Secret Mission I fly out of Atlanta tomorrow on a secret mission (visiting friends, spending a month with ...
  • My This-Is-Not-A-Fashion-Blog Parade of Styles from the 2013 Hair Fair Will Shortly Commence
    The title says it all.
  • Eyelash Shirt
    This was clever.
  • Because Vampire Horses Are Just a Fact of Second Life
  • Chey's Hair Base
    Written 21 November, 2010 Chey's Hair Base I have a long head which is not attractive when I'm not wearing prim hair. Of course, I a...
  • Changing the Mandelbrot Set
    Mac Kanashimi was kind enough to rez several of his fractal sets for me. All span the sim, and all use sim's allotment of prims. You can...

Categories

  • Marnix (1)
  • Second Life (1)

Blog Archive

  • ►  2013 (74)
    • ►  September (2)
    • ►  August (6)
    • ►  July (7)
    • ►  June (15)
    • ►  May (7)
    • ►  April (4)
    • ►  March (25)
    • ►  February (3)
    • ►  January (5)
  • ►  2012 (101)
    • ►  December (3)
    • ►  November (14)
    • ►  October (23)
    • ►  September (10)
    • ►  August (17)
    • ►  July (2)
    • ►  June (3)
    • ►  May (7)
    • ►  March (9)
    • ►  February (7)
    • ►  January (6)
  • ▼  2011 (198)
    • ►  December (20)
    • ►  November (15)
    • ►  October (9)
    • ►  September (31)
    • ►  August (12)
    • ►  July (15)
    • ►  June (9)
    • ▼  May (12)
      • Candid Photo
      • Thin Music: Part IV: Second Life Streams
      • Thin Music: Part III: Music Goes Portable
      • Thin Music: Part II: Fidelity Fades Away
      • Thin Music: Part I: High Fidelity
      • Let's Party Like It's 2011
      • Butt Culture in Second Life
      • Giving a Presentation with Sweetie
      • Can't... Reach... the... Mute... Button... ARRGH!
      • Mute and Derender
      • Gopher
      • Why Newbies Need to Activate Advanced Mode
    • ►  April (20)
    • ►  March (15)
    • ►  February (17)
    • ►  January (23)
  • ►  2010 (127)
    • ►  December (26)
    • ►  November (20)
    • ►  October (50)
    • ►  September (18)
    • ►  August (13)
Powered by Blogger.

About Me

Unknown
View my complete profile